Blackjack Game In Python With Source Code

The Blackjack Game In Python is a fully functional console based application project that includes all of the components that IT students and computer-related courses will need for their college projects or for leisure time purposes. This Blackjack Python is a card game in which participants try to get as close to 21 as possible without exceeding it. This Python Blackjack is beneficial for practicing Java development and gaining new skills. This project is quite useful, and the concept and logic are simple to grasp. The source code is open source and is free to use. Simply scroll down and click the download button.

https://www.youtube.com/watch?v=w9dkdEGsnU8

Blackjack Game In Python : Project Output

Blackjack Game Project Output
Blackjack Game Project Output

What Is Blackjack Game In Python?

The Python Blackjack Code is a casino card game. The players in this game compete against the casino’s assigned dealer, not each other. In this post, we’ll create a Blackjack game for a player and a dealer from the ground up, which can be played on a terminal.

Rules Of Playing Blackjack Game In Python

We’ll give you a quick summary of the rules if you’ve never played blackjack before. The magical number in blackjack is 21. When a player’s total card value exceeds 21, the player is considered bust and loses instantly.

If a player receives an exact 21 against the dealer, he or she wins. Otherwise, to win, the sum of the player’s cards must be greater than the sum of the dealer’s cards.

Each face card has a constant value of 10, but depending on the player’s odds of winning, the ace can be counted as one or eleven. The quantity of the remaining cards determines their value.

About the Project : Blackjack Game In Python With Source Code

The Blackjack Program In Java is a simple desktop program built with the programming language Python. With the Python programming language, we can also make very interesting games. One of these games is blackjack. The project system file has both a Python script and resource files. The game’s graphics are smooth, and it’s easy to figure out how to play. This Blackjack Game Code includes a tutorial and a code development guide. This is a simple and easy-to-understand learning project. Since Black Game is open source, you can download the zip file and change it to fit your needs. You can also change this project to fit your needs and make a great advanced-level project out of it.

Project Details And Technology : Blackjack Game In Python

Project Name :Blackjack Game In Python
Abstract :This Blackjack Game In Python is a useful program that IT students can use to get better at writing Python code. This project is simple. You can use this project if you want to have some leisure time.
Language Used :Python
IDE Used :PyCharm
Type :Terminal-Based Application
Developer :Glenn Magada Azuelo
Blackjack Game In Python With Source Code – Project Information

The given code below is a python file for main.py

# WELCOME TO BLACKJACK GAME CODE, IF YOU HAVE NO IDEA WHAT IS A BLACKJACK GAME, PLEASE CHECK IT OUT IN GOOGLE


# let's import Random library
import random


# Let's give the info of the card's suits, ranks and values

suits = ('Hearts', 'Diamonds', 'Spades', 'Clubs')
ranks = ('Two', 'Three', 'Four', 'Five', 'Six', 'Seven', 'Eight', 'Nine', 'Ten', 'Jack', 'Queen', 'King', 'Ace')
values = {'Two':2, 'Three':3, 'Four':4, 'Five':5, 'Six':6, 'Seven':7, 'Eight':8, 'Nine':9, 'Ten':10, 'Jack':10,
          'Queen':10, 'King':10, 'Ace':11}


playing = True

# Following below is the Card Class which will initiate a card with the given suit and rank

class Card:

    def __init__(self,suit,rank):
        self.suit = suit
        self.rank = rank

    def __str__(self):
        return self.rank + ' of ' + self.suit


# Following below is the Deck Class which will create a deck from the given cards

class Deck:

    def __init__(self):
        self.deck = []  # start with an empty list
        for suit in suits:
            for rank in ranks:
                self.deck.append(Card(suit,rank))  # build Card objects and add them to the list

    def __str__(self):
        deck_comp = ''  # start with an empty string
        for card in self.deck:
            deck_comp += '\n '+card.__str__() # add each Card object's print string
        return 'The deck has:' + deck_comp

    def shuffle(self):          # shuffle function will shuffle the whole deck
        random.shuffle(self.deck)

    def deal(self):             # deal function will take one card from the deck
        single_card = self.deck.pop()
        return single_card


# Following is the Hand Class which will add the cards from deck class to the player's hand

class Hand:
    def __init__(self):
        self.cards = []  # start with an empty list as we did in the Deck class
        self.value = 0   # start with zero value
        self.aces = 0    # add an attribute to keep track of aces

# add_card function will add a card to the player's hand

    def add_card(self,card):
        self.cards.append(card)
        self.value += values[card.rank]

# since ace can have two values as 1 or 11, adjust_for_ace will adjust the value of ace


    def adjust_for_ace(self):
        while self.value > 21 and self.aces:
            self.value -= 10
            self.aces -= 1

'''     In addition to decks of cards and hands, we need to keep track of a Player's starting chips, bets, and ongoing winnings. 
This could be done using global variables, but in the spirit of object oriented programming, let's make a Chips class instead!       '''

class Chips:

    def __init__(self):
        self.total = 100  # This can be set to a default value or supplied by a user input
        self.bet = 0

    def win_bet(self):
        self.total += self.bet

    def lose_bet(self):
        self.total -= self.bet


# FUNCTIONS HERE:


# FUNCTION FOR TAKING BETS
def take_bet(chips):

    while True:
        try:
            chips.bet = int(input('How many chips would you like to bet? '))
        except ValueError:
            print('Sorry, a bet must be an integer!')
        else:
            if chips.bet > chips.total:
                print("Sorry, your bet can't exceed",chips.total)
            else:
                break

# function for taking hits

def hit(deck,hand):

    hand.add_card(deck.deal())
    hand.adjust_for_ace()



# function prompting the Player to Hit or Stand

def hit_or_stand(deck,hand):
    global playing  # to control an upcoming while loop

    while True:
        x = input("Would you like to Hit or Stand? Enter 'h' or 's' ")

        if x[0].lower() == 'h':
            hit(deck,hand)  # hit() function defined above

        elif x[0].lower() == 's':
            print("Player stands. Dealer is playing.")
            playing = False

        else:
            print("Sorry, please try again.")
            continue
        break


# functions to display cards

def show_some(player,dealer):
    print("\nDealer's Hand:")
    print(" <card hidden>")
    print('',dealer.cards[1])
    print("\nPlayer's Hand:", *player.cards, sep='\n ')

def show_all(player,dealer):
    print("\nDealer's Hand:", *dealer.cards, sep='\n ')
    print("Dealer's Hand =",dealer.value)
    print("\nPlayer's Hand:", *player.cards, sep='\n ')
    print("Player's Hand =",player.value)


# functions to handle end of game scenarios

def player_busts(player,dealer,chips):
    print("Player busts!")
    chips.lose_bet()

def player_wins(player,dealer,chips):
    print("Player wins!")
    chips.win_bet()

def dealer_busts(player,dealer,chips):
    print("Dealer busts!")
    chips.win_bet()

def dealer_wins(player,dealer,chips):
    print("Dealer wins!")
    chips.lose_bet()

def push(player,dealer):
    print("Dealer and Player tie! It's a push.")






# AND NOW ON TO THE GAME!!!

while True:
    # Print an opening statement
    print('Welcome to BlackJack! Get as close to 21 as you can without going over!\n\
    Dealer hits until she reaches 17. Aces count as 1 or 11.')

    # Create & shuffle the deck, deal two cards to each player
    deck = Deck()
    deck.shuffle()

    player_hand = Hand()
    player_hand.add_card(deck.deal())
    player_hand.add_card(deck.deal())

    dealer_hand = Hand()
    dealer_hand.add_card(deck.deal())
    dealer_hand.add_card(deck.deal())

    # Set up the Player's chips
    player_chips = Chips()  # remember the default value is 100

    # Prompt the Player for their bet
    take_bet(player_chips)

    # Show cards (but keep one dealer card hidden)
    show_some(player_hand,dealer_hand)

    while playing:  # recall this variable from our hit_or_stand function

        # Prompt for Player to Hit or Stand
        hit_or_stand(deck,player_hand)

        # Show cards (but keep one dealer card hidden)
        show_some(player_hand,dealer_hand)

        # If player's hand exceeds 21, run player_busts() and break out of loop
        if player_hand.value > 21:
            player_busts(player_hand,dealer_hand,player_chips)
            break


            # If Player hasn't busted, play Dealer's hand until Dealer reaches 17
    if player_hand.value <= 21:

        while dealer_hand.value < 17:
            hit(deck,dealer_hand)

            # Show all cards
        show_all(player_hand,dealer_hand)

        # Run different winning scenarios
        if dealer_hand.value > 21:
            dealer_busts(player_hand,dealer_hand,player_chips)

        elif dealer_hand.value > player_hand.value:
            dealer_wins(player_hand,dealer_hand,player_chips)

        elif dealer_hand.value < player_hand.value:
            player_wins(player_hand,dealer_hand,player_chips)

        else:
            push(player_hand,dealer_hand)

            # Inform Player of their chips total
    print("\nPlayer's winnings stand at",player_chips.total)

    # Ask to play again
    new_game = input("Would you like to play another hand? Enter 'y' or 'n' ")

    if new_game[0].lower()=='y':
        playing=True
        continue
    else:
        print("Thanks for playing!")
        break


# END OF THE PROGRAM! 

To start executing this Blackjack Game In Python, make sure you have PyCharm IDE  installed in your computer.

By the way if you are new to python programming and you don’t know what would be the the Python IDE to use, I have here a list of Best Python IDE for Windows, Linux, Mac OS that will suit for you. I also have here How to Download and Install Latest Version of Python on Windows.

Blackjack Game In Python : Steps on how to run to run the project

Time needed: 5 minutes

These are the steps on how to run Blackjack Game In Python

  • Step 1: Download source code.

    First, download the source code given below.
    Bubble Sort In Java Download Button

  • Step 2: Extract file.

    Next, after you finished download the source code, extract the zip file.
    Selection Sort In Java Extract File

  • Step 3: Open Project Path and Open CMD (Command Prompt).

    In order for you to run the project, you just need to open the project path and type CMD. The first thing you need to do is type py main.py in the command prompt. After that, just wait for a few seconds to load the system.
    Blackjack Game In Python Execute Project

Download Source Code below

Summary

This Blackjack Game In Python is a quick and easy Python project for beginners and intermediates alike, and it broadens knowledge of Python applications. Finally, this entire Python project with free source code is an absolute project and a valuable means for users to learn and explore more about it.

Inquiries

If you have any questions or suggestions about the Blackjack Game In Python With Source Code, please feel free to leave a comment below.

Leave a Comment