Puzzle Game In Javascript With Source Code
The Puzzle Game In Javascript was developed using JavaScript, CSS and HTML, In this Javascript Project With Source Code is a fascinating game.
To form the original image, the player must solve the image puzzle. The player can play the game till the puzzle is solved.
A Puzzle Game Javascript user must complete the image puzzle in order to reconstruct the original image. The game’s pc control is really basic.
You only need to use your mouse to click the image parts and solve the puzzle by putting them in the correct order. This game uses a lot of javascript to keep things running smoothly.
This Javascript Project With Source Code also includes a downloadable Project With Source Code for free, just find the downloadable source code below and click to start downloading.
I have here a suggested list of Best JavaScript Projects with Source Code Free to download and I’m sure this can help you to improve your skills in JavaScript programming and web development as a whole.
To start executing a Puzzle Game In Javascript With Source Code, makes sure that you have any platform in creating a JavaScript, CSS, bootstrap, and HTML installed in your computer, in my case I will use Sublime Text.
Puzzle Game In Javascript With Source Code : Steps on how to create the project
Time needed: 5 minutes
These are the steps on how to create Puzzle Game In Javascript With Source Code
- Step 1: Create a folder.
First, create a folder and named it.

- Step 2: Open the folder in “Sublime Text”.
Second ,after creating a folder, open it in “sublime text“.

- Step 3: Create a html file.
Third, create a “html” file and save it as “index.html“

The code given below is for the main module
<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>Image Puzzle (IT SOURCECODE)</title>
<link href="css/style.css" rel="stylesheet" />
<link href="css/image-puzzle.css" rel="stylesheet" />
<script src="js/image-puzzle.js"></script>
</head>
<body class="bg-info">
<div id="collage">
<h2>Image Puzzle (IT SOURCECODE)</h2>
<hr />
<div id="playPanel" style="padding:5px;display:none;">
<h3 id="imgTitle"></h3>
<hr />
<div style="display:inline-block; margin:auto; width:95%; vertical-align:top;">
<ul id="sortable" class="sortable"></ul>
<div id="actualImageBox">
<div id="stepBox">
<div>Steps:</div>
<div class="stepCount">0</div>
</div>
<div id="timeBox">
Time Taken: <span id="timerPanel"></span> secs
</div>
<img id="actualImage" />
<div>Re-arrange to create a picture like this.</div>
<p id="levelPanel">
<input type="radio" name="level" id="easy" checked="checked" value="3" onchange="imagePuzzle.startGame(images, this.value);"
/> <label for="easy">Easy</label>
<input type="radio" name="level" id="medium" value="4" onchange="imagePuzzle.startGame(images, this.value);" /> <label for="medium">Medium</label>
<input type="radio" name="level" id="hard" value="5" onchange="imagePuzzle.startGame(images, this.value);" /> <label for="hard">Hard</label>
</p>
<div>
<button id="btnRule" type="button" class="btn" onclick="rules();">Rules</button>
<button id="newPhoto" type="button" class="btn" onclick="restart();">Another Photo</button>
</div>
</div>
</div>
</div>
<div id="gameOver" style="display:none;">
<div style="background-color: #fc9e9e; padding: 5px 10px 20px 10px; text-align: center; ">
<h2 style="text-align:center">Game Over!!</h2>
Congratulations!! <br /> You have completed this picture.
<br /> Steps: <span class="stepCount">0</span> steps.
<br /> Time Taken: <span class="timeCount">0</span> seconds<br />
<div>
<button type="button" onclick="window.location.reload(true);">Play Again</button>
</div>
</div>
</div>
<script>
var images = [
{ src: 'images/london-bridge.jpg', title: 'London Bridge' },
{ src: 'images/lotus-temple.jpg', title: 'Lotus Temple' },
{ src: 'images/qutub-minar.jpg', title: 'Qutub Minar' },
{ src: 'images/statue-of-liberty.jpg', title: 'Statue Of Liberty' },
{ src: 'images/taj-mahal.jpg', title: 'Taj Mahal' }
];
window.onload = function () {
var gridSize = document.querySelector('#levelPanel input[type="radio"]:checked').getAttribute('value');
imagePuzzle.startGame(images, gridSize);
};
function restart() {
var gridSize = document.querySelector('#levelPanel input[type="radio"]:checked').getAttribute('value');
imagePuzzle.startGame(images, gridSize);
}
function rules() {
alert('Re arrange the image parts in a way that it correctly forms the picture. \nThe no. of steps taken will be counted.');
}
</script>
</div>
</body>
</html>In this module which is the main module of the project.
Project Output

| ABOUT PROJECT | PROJECT DETAILS |
|---|---|
| Project Name : | Puzzle Game In Javascript |
| Project Platform : | JavaScript |
| Programming Language Used: | php,javascript,html,css |
| Developer Name : | itsourcecode.com |
| IDE Tool (Recommended): | Sublime |
| Project Type : | Web Application |
| Database: | None |
| Upload Date: | July 17, 2021 |
Downloadable Source Code
Summary
This JavaScript Project With Source Code is simply in HTML, CSS, and JavaScript.
To start creating this Simple JavaScript Project With Source Code, make sure that you have basic knowledge in HTML, CSS and JavaScript.
This Javascript Game Project also includes a downloadable Javascript Game Project With Source Code for free.
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Inquiries
If you have any questions or suggestions about Puzzle Game In Javascript With Source Code , please feel free to leave a comment below.
How the Puzzle Game game logic works
Most browser-based JavaScript games follow the same architecture: a game state kept in memory, a render function that redraws the screen every animation frame, and an input handler that mutates state in response to user actions.
- Game loop. requestAnimationFrame(update) creates a smooth 60 FPS loop that calls your update-and-render function every frame.
- State object. A single JavaScript object holds all mutable data (score, positions, level, game-over flag). Every frame reads from and writes to this object.
- Input handling. addEventListener(‘keydown’) for keyboard, or ‘mousedown’ / ‘touchstart’ for pointer input. Store the key state in a lookup so multiple keys can be pressed at once.
- Rendering. Either canvas 2D drawing (game object positions to draw() calls) or direct DOM manipulation (updating .style.left on absolutely-positioned elements).
- Sound and music. HTMLAudioElement with .play() for one-shot effects, or the Web Audio API for lower-latency mixing.
Extending the Puzzle Game for a capstone project
- Add difficulty levels. Provide easy / medium / hard modes that change speed, spawn rate, or scoring.
- Persist high scores. Save top scores in localStorage or send them to a Node.js backend for a global leaderboard.
- Add sound effects. Include background music and event-triggered sounds (jump, collect, game over) for polish.
- Mobile touch controls. Add touch-and-swipe input alongside keyboard to make the game playable on phones.
- Multiplayer via WebSocket. Connect two browsers through a Node.js WebSocket server for real-time two-player play.
Working code snippet
// Standard JS game loop pattern
const state = { score: 0, playerX: 100, gameOver: false };
function update() {
if (state.gameOver) return;
// ...update positions, check collisions, increment score...
render();
requestAnimationFrame(update);
}
function render() {
const ctx = document.getElementById("canvas").getContext("2d");
ctx.clearRect(0, 0, 800, 600);
ctx.fillRect(state.playerX, 400, 40, 40);
}
document.addEventListener("keydown", (e) => {
if (e.key === "ArrowLeft") state.playerX -= 10;
if (e.key === "ArrowRight") state.playerX += 10;
});
requestAnimationFrame(update);
Official documentation
Frequently Asked Questions
How does this JavaScript game work?
Built with vanilla JS + HTML5 Canvas API. Game loop via requestAnimationFrame. Input via document.addEventListener(‘keydown’). Common: Snake, Tic-Tac-Toe, Tetris, Pong, Hangman, Flappy Bird. Drop-in browser play, no install needed. Foundation BSIT 1st-2nd year mini-project.
What JavaScript runtime or browser does this project need?
Pure frontend projects (vanilla JS, Vue, jQuery) run in any modern browser (Chrome 90+, Firefox 88+, Safari 14+, Edge 90+) – no install needed. Node.js projects need Node.js 18 LTS or 20 LTS (download from nodejs.org). Run: npm install in project folder, then npm start or node app.js.
How do I run this JavaScript project locally?
For pure HTML/CSS/JS: open index.html in your browser, or use VS Code Live Server extension for auto-reload. For Vue projects: npm install then npm run dev (Vite) or npm run serve (Vue CLI). For Node.js: npm install then npm start. For projects with backend (PHP+MySQL): place in XAMPP htdocs, start Apache + MySQL, browse to localhost/project.
Can I use this JavaScript project for a BSIT capstone or thesis?
Yes. Extend it: add user authentication (JWT for SPA, sessions for traditional), role-based access, real backend (Node.js+Express+MongoDB or PHP+MySQL), responsive design (Bootstrap/Tailwind), PDF exports (jsPDF), real-time features (Socket.IO). Pair with Chapter 1-5 documentation matching your panel’s rubric.
Why am I getting ‘Uncaught ReferenceError’ or ‘Cannot read property of undefined’?
Three common JavaScript issues: (1) Script tag placement wrong, put
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