Tic Tac Toe In Javascript With Source Code
The Tic Tac Toe In Javascript was developed using JavaScript, CSS and HTML, Only minimal logic and validation checks are used to build this Javascript game with source code on the front end. To creating this simple javascript project makes sure that you have basic understanding of front-end technologies such as HTML, CSS, and JavaScript.
A Tic Tac Toe Using Javascript, with a few simple validations and error checks, it’s pretty straightforward to create. The game is started by Player-1, and both players take turns making their movements. The player who creates a three-block chain in a row wins the game.
This HTML CSS Javascript Code also includes a downloadable Javascript Game With Source Code for free, just find the downloadable source code below and click to start downloading.
I have here a suggested list of Best JavaScript Projects with Source Code Free to download and I’m sure this can help you to improve your skills in JavaScript programming and web development as a whole.
To start executing a Tic Tac Toe In Javascript With Source Code, makes sure that you have any platform in creating a JavaScript, CSS, bootstrap, and HTML installed in your computer, in my case I will use Sublime Text.
Tic Tac Toe In Javascript With Source Code : Steps on how to create the project
Time needed: 5 minutes
These are the steps on how to create Tic Tac Toe In Javascript With Source Code
- Step 1: Create a folder.
First, create a folder and named it.
- Step 2: Open the folder in “Sublime Text”.
Second ,after creating a folder, open it in “sublime text“.
- Step 3: Create a html file.
Third, create a “html” file and save it as “index.html“
The code given below is for the html module
<head> <meta name="viewport" content= "width=device-width, initial-scale=1.0"> </head> <body> <div id="main"> <h1>TIC TAC TOE (IT SOURCECODE)</h1> <!-- Game Instructions --> <p id="ins">Game starts by just Tap on box<br><br>First Player starts as <b>Player X</b><br>And<br>Second Player as <b>Player 0</b> </p> <br><br> <!-- 3*3 grid of Boxes --> <input type="text" id="b1" onclick= "myfunc_3(); myfunc();" readonly> <input type="text" id="b2" onclick= "myfunc_4(); myfunc();" readonly> <input type="text" id="b3" onclick= "myfunc_5(); myfunc();" readonly> <br><br> <input type="text" id="b4" onclick= "myfunc_6(); myfunc();" readonly> <input type="text" id="b5" onclick= "myfunc_7(); myfunc();" readonly> <input type="text" id="b6" onclick= "myfunc_8(); myfunc();" readonly> <br><br> <input type="text" id="b7" onclick= "myfunc_9(); myfunc();" readonly> <input type="text" id="b8" onclick= "myfunc_10();myfunc();" readonly> <input type="text" id="b9" onclick= "myfunc_11();myfunc();" readonly> <!-- Grid end here --> <br><br><br> <!-- Button to reset game --> <button id="but" onclick="myfunc_2()"> RESET </button> <br><br> <!-- Space to show player turn --> <p id="print"></p> </div> </body>
In this module which is the html module of the simple project.
The code given below is for the css module
<style> /* CSS Code */ /* Heading */ h1 { color: skyblue; font-size: 45px; } /* 3*3 Grid */ #b1, #b2, #b3, #b4, #b5, #b6, #b7, #b8, #b9 { width: 80px; height: 52px; margin: auto; border: 1px solid gray; border-radius: 6px; font-size: 30px; text-align: center; } /* Reset Button */ #but { box-sizing: border-box; width: 95px; height: 40px; border: 1px solid dodgerblue; margin: auto; border-radius: 4px; font-family: Verdana, Geneva, Tahoma, sans-serif; background-color: red; color: white; font-size: 20px; cursor: pointer; } /* Player turn space */ #print { font-family: Verdana, Geneva, Tahoma, sans-serif; color: dodgerblue; font-size: 20px; } /* Main Contianer */ #main { text-align: center; } /* Game Instruction Text */ #ins { font-family: Verdana, Geneva, Tahoma, sans-serif; color: dodgerblue; font-size: 17px; } </style>
In this module which is the css module of the simple project.
The code given below is for the javascript module
<script> // Function called whenever user tab on any box function myfunc() { // Setting DOM to all boxes or input field var b1, b1, b3, b4, b5, b6, b7, b8, b9; b1 = document.getElementById("b1").value; b2 = document.getElementById("b2").value; b3 = document.getElementById("b3").value; b4 = document.getElementById("b4").value; b5 = document.getElementById("b5").value; b6 = document.getElementById("b6").value; b7 = document.getElementById("b7").value; b8 = document.getElementById("b8").value; b9 = document.getElementById("b9").value; // Checking if Player X won or not and after // that disabled all the other fields if ((b1 == 'x' || b1 == 'X') && (b2 == 'x' || b2 == 'X') && (b3 == 'x' || b3 == 'X')) { document.getElementById('print') .innerHTML = "Player X won"; document.getElementById("b4").disabled = true; document.getElementById("b5").disabled = true; document.getElementById("b6").disabled = true; document.getElementById("b7").disabled = true; document.getElementById("b8").disabled = true; document.getElementById("b9").disabled = true; window.alert('Player X won'); } else if ((b1 == 'x' || b1 == 'X') && (b4 == 'x' || b4 == 'X') && (b7 == 'x' || b7 == 'X')) { document.getElementById('print') .innerHTML = "Player X won"; document.getElementById("b2").disabled = true; document.getElementById("b3").disabled = true; document.getElementById("b5").disabled = true; document.getElementById("b6").disabled = true; document.getElementById("b8").disabled = true; document.getElementById("b9").disabled = true; window.alert('Player X won'); } else if ((b7 == 'x' || b7 == 'X') && (b8 == 'x' || b8 == 'X') && (b9 == 'x' || b9 == 'X')) { document.getElementById('print') .innerHTML = "Player X won"; document.getElementById("b1").disabled = true; document.getElementById("b2").disabled = true; document.getElementById("b3").disabled = true; document.getElementById("b4").disabled = true; document.getElementById("b5").disabled = true; document.getElementById("b6").disabled = true; window.alert('Player X won'); } else if ((b3 == 'x' || b3 == 'X') && (b6 == 'x' || b6 == 'X') && (b9 == 'x' || b9 == 'X')) { document.getElementById('print') .innerHTML = "Player X won"; document.getElementById("b1").disabled = true; document.getElementById("b2").disabled = true; document.getElementById("b4").disabled = true; document.getElementById("b5").disabled = true; document.getElementById("b7").disabled = true; document.getElementById("b8").disabled = true; window.alert('Player X won'); } else if ((b1 == 'x' || b1 == 'X') && (b5 == 'x' || b5 == 'X') && (b9 == 'x' || b9 == 'X')) { document.getElementById('print') .innerHTML = "Player X won"; document.getElementById("b2").disabled = true; document.getElementById("b3").disabled = true; document.getElementById("b4").disabled = true; document.getElementById("b6").disabled = true; document.getElementById("b7").disabled = true; document.getElementById("b8").disabled = true; window.alert('Player X won'); } else if ((b3 == 'x' || b3 == 'X') && (b5 == 'x' || b5 == 'X') && (b7 == 'x' || b7 == 'X')) { document.getElementById('print') .innerHTML = "Player X won"; document.getElementById("b1").disabled = true; document.getElementById("b2").disabled = true; document.getElementById("b4").disabled = true; document.getElementById("b6").disabled = true; document.getElementById("b8").disabled = true; document.getElementById("b9").disabled = true; window.alert('Player X won'); } else if ((b2 == 'x' || b2 == 'X') && (b5 == 'x' || b5 == 'X') && (b8 == 'x' || b8 == 'X')) { document.getElementById('print') .innerHTML = "Player X won"; document.getElementById("b1").disabled = true; document.getElementById("b3").disabled = true; document.getElementById("b4").disabled = true; document.getElementById("b6").disabled = true; document.getElementById("b7").disabled = true; document.getElementById("b9").disabled = true; window.alert('Player X won'); } else if ((b4 == 'x' || b4 == 'X') && (b5 == 'x' || b5 == 'X') && (b6 == 'x' || b6 == 'X')) { document.getElementById('print') .innerHTML = "Player X won"; document.getElementById("b1").disabled = true; document.getElementById("b2").disabled = true; document.getElementById("b3").disabled = true; document.getElementById("b7").disabled = true; document.getElementById("b8").disabled = true; document.getElementById("b9").disabled = true; window.alert('Player X won'); } // Checking of Player X finsh // Checking for Player 0 starts, Is player 0 won or // not and after that disabled all the other fields else if ((b1 == '0' || b1 == '0') && (b2 == '0' || b2 == '0') && (b3 == '0' || b3 == '0')) { document.getElementById('print') .innerHTML = "Player 0 won"; document.getElementById("b4").disabled = true; document.getElementById("b5").disabled = true; document.getElementById("b6").disabled = true; document.getElementById("b7").disabled = true; document.getElementById("b8").disabled = true; document.getElementById("b9").disabled = true; window.alert('Player 0 won'); } else if ((b1 == '0' || b1 == '0') && (b4 == '0' || b4 == '0') && (b7 == '0' || b7 == '0')) { document.getElementById('print') .innerHTML = "Player 0 won"; document.getElementById("b2").disabled = true; document.getElementById("b3").disabled = true; document.getElementById("b5").disabled = true; document.getElementById("b6").disabled = true; document.getElementById("b8").disabled = true; document.getElementById("b9").disabled = true; window.alert('Player 0 won'); } else if ((b7 == '0' || b7 == '0') && (b8 == '0' || b8 == '0') && (b9 == '0' || b9 == '0')) { document.getElementById('print') .innerHTML = "Player 0 won"; document.getElementById("b1").disabled = true; document.getElementById("b2").disabled = true; document.getElementById("b3").disabled = true; document.getElementById("b4").disabled = true; document.getElementById("b5").disabled = true; document.getElementById("b6").disabled = true; window.alert('Player 0 won'); } else if ((b3 == '0' || b3 == '0') && (b6 == '0' || b6 == '0') && (b9 == '0' || b9 == '0')) { document.getElementById('print') .innerHTML = "Player 0 won"; document.getElementById("b1").disabled = true; document.getElementById("b2").disabled = true; document.getElementById("b4").disabled = true; document.getElementById("b5").disabled = true; document.getElementById("b7").disabled = true; document.getElementById("b8").disabled = true; window.alert('Player 0 won'); } else if ((b1 == '0' || b1 == '0') && (b5 == '0' || b5 == '0') && (b9 == '0' || b9 == '0')) { document.getElementById('print') .innerHTML = "Player 0 won"; document.getElementById("b2").disabled = true; document.getElementById("b3").disabled = true; document.getElementById("b4").disabled = true; document.getElementById("b6").disabled = true; document.getElementById("b7").disabled = true; document.getElementById("b8").disabled = true; window.alert('Player 0 won'); } else if ((b3 == '0' || b3 == '0') && (b5 == '0' || b5 == '0') && (b7 == '0' || b7 == '0')) { document.getElementById('print') .innerHTML = "Player 0 won"; document.getElementById("b1").disabled = true; document.getElementById("b2").disabled = true; document.getElementById("b4").disabled = true; document.getElementById("b6").disabled = true; document.getElementById("b8").disabled = true; document.getElementById("b9").disabled = true; window.alert('Player 0 won'); } else if ((b2 == '0' || b2 == '0') && (b5 == '0' || b5 == '0') && (b8 == '0' || b8 == '0')) { document.getElementById('print') .innerHTML = "Player 0 won"; document.getElementById("b1").disabled = true; document.getElementById("b3").disabled = true; document.getElementById("b4").disabled = true; document.getElementById("b6").disabled = true; document.getElementById("b7").disabled = true; document.getElementById("b9").disabled = true; window.alert('Player 0 won'); } else if ((b4 == '0' || b4 == '0') && (b5 == '0' || b5 == '0') && (b6 == '0' || b6 == '0')) { document.getElementById('print') .innerHTML = "Player 0 won"; document.getElementById("b1").disabled = true; document.getElementById("b2").disabled = true; document.getElementById("b3").disabled = true; document.getElementById("b7").disabled = true; document.getElementById("b8").disabled = true; document.getElementById("b9").disabled = true; window.alert('Player 0 won'); } // Checking of Player 0 finsh // Here, Checking about Tie else if ((b1 == 'X' || b1 == '0') && (b2 == 'X' || b2 == '0') && (b3 == 'X' || b3 == '0') && (b4 == 'X' || b4 == '0') && (b5 == 'X' || b5 == '0') && (b6 == 'X' || b6 == '0') && (b7 == 'X' || b7 == '0') && (b8 == 'X' || b8 == '0') && (b9 == 'X' || b9 == '0')) { document.getElementById('print') .innerHTML = "Match Tie"; window.alert('Match Tie'); } else { // Here, Printing Result if (flag == 1) { document.getElementById('print') .innerHTML = "Player X Turn"; } else { document.getElementById('print') .innerHTML = "Player 0 Turn"; } } } // Function to reset game function myfunc_2() { location.reload(); document.getElementById('b1').value = ''; document.getElementById("b2").value = ''; document.getElementById("b3").value = ''; document.getElementById("b4").value = ''; document.getElementById("b5").value = ''; document.getElementById("b6").value = ''; document.getElementById("b7").value = ''; document.getElementById("b8").value = ''; document.getElementById("b9").value = ''; } // Here onwards, functions check turn of the player // and put accordingly value X or 0 flag = 1; function myfunc_3() { if (flag == 1) { document.getElementById("b1").value = "X"; document.getElementById("b1").disabled = true; flag = 0; } else { document.getElementById("b1").value = "0"; document.getElementById("b1").disabled = true; flag = 1; } } function myfunc_4() { if (flag == 1) { document.getElementById("b2").value = "X"; document.getElementById("b2").disabled = true; flag = 0; } else { document.getElementById("b2").value = "0"; document.getElementById("b2").disabled = true; flag = 1; } } function myfunc_5() { if (flag == 1) { document.getElementById("b3").value = "X"; document.getElementById("b3").disabled = true; flag = 0; } else { document.getElementById("b3").value = "0"; document.getElementById("b3").disabled = true; flag = 1; } } function myfunc_6() { if (flag == 1) { document.getElementById("b4").value = "X"; document.getElementById("b4").disabled = true; flag = 0; } else { document.getElementById("b4").value = "0"; document.getElementById("b4").disabled = true; flag = 1; } } function myfunc_7() { if (flag == 1) { document.getElementById("b5").value = "X"; document.getElementById("b5").disabled = true; flag = 0; } else { document.getElementById("b5").value = "0"; document.getElementById("b5").disabled = true; flag = 1; } } function myfunc_8() { if (flag == 1) { document.getElementById("b6").value = "X"; document.getElementById("b6").disabled = true; flag = 0; } else { document.getElementById("b6").value = "0"; document.getElementById("b6").disabled = true; flag = 1; } } function myfunc_9() { if (flag == 1) { document.getElementById("b7").value = "X"; document.getElementById("b7").disabled = true; flag = 0; } else { document.getElementById("b7").value = "0"; document.getElementById("b7").disabled = true; flag = 1; } } function myfunc_10() { if (flag == 1) { document.getElementById("b8").value = "X"; document.getElementById("b8").disabled = true; flag = 0; } else { document.getElementById("b8").value = "0"; document.getElementById("b8").disabled = true; flag = 1; } } function myfunc_11() { if (flag == 1) { document.getElementById("b9").value = "X"; document.getElementById("b9").disabled = true; flag = 0; } else { document.getElementById("b9").value = "0"; document.getElementById("b9").disabled = true; flag = 1; } } </script>
In this module which is the javascript module of the simple project.
Project Output
ABOUT PROJECT | PROJECT DETAILS |
---|---|
Project Name : | Tic Tac Toe In Javascript |
Project Platform : | JavaScript |
Programming Language Used: | php,javascript,html,css |
Developer Name : | itsourcecode.com |
IDE Tool (Recommended): | Sublime |
Project Type : | Web Application |
Database: | None |
Upload Date: | July 16, 2021 |
Downloadable Source Code
Summary
This JavaScript Project With Source Code is simply in HTML, CSS, and JavaScript. Play a few regular games to get in the mood. Mark your positions with Xs and Os or your place holders. The goal of the game is to be the first to cover three consecutive spots (horizontal, vertical, or diagonal).
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Inquiries
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