Ping Pong Game JavaScript Code Free Download

The Ping Pong Game JavaScript Code is a web-based game this is like a table tennis-themed video game for two players.

In addition, the Pong Game JavaScript was developed using JavaScript, CSS and HTML.

What is Ping Pong Game In JavaScript

In JavaScript, Ping Pong Game is a simple game which involves two paddles and a moving ball in this game.

The players must maneuver their paddles using arrow key in upwards or downwards in order to keep the ball from hitting the wall. If the ball hits the wall, it is a touchdown for the other team.

This Ping Pong Game JavaScript Code also includes a downloadable for free, just find the downloadable source code below and click to start downloading.

I have here a suggested list of Best JavaScript Projects with Source Code Free to download and I’m sure this can help you to improve your skills in JavaScript programming and web development as a whole.

To start executing a Ping Pong Game, makes sure that you have any platform in creating a JavaScript, CSS, bootstrap, and HTML installed in your computer, in my case I will use Sublime Text.

Ping Pong Game JavaScript Code : Steps on how to create the project

Time needed: 5 minutes

These are the steps on how to create Ping Pong Game JavaScript Code

  • Step 1: Create a folder.

    First, create a folder and named it.
    Pong Game create folder

  • Step 2: Open the folder in “Sublime Text”.

    Second ,after creating a folder, open it in “sublime text“.
    Pong Game open folder

  • Step 3: Create a html file.

    Third, create a “html” file and save it as “index.html
    Pong Game html file

The code given below is for the JavaScript module

< script >
	let gameState = 'start';
let paddle_1 = document.querySelector('.paddle_1');
let paddle_2 = document.querySelector('.paddle_2');
let board = document.querySelector('.board');
let initial_ball = document.querySelector('.ball');
let ball = document.querySelector('.ball');
let score_1 = document.querySelector('.player_1_score');
let score_2 = document.querySelector('.player_2_score');
let message = document.querySelector('.message');
let paddle_1_coord = paddle_1.getBoundingClientRect();
let paddle_2_coord = paddle_2.getBoundingClientRect();
let initial_ball_coord = ball.getBoundingClientRect();
let ball_coord = initial_ball_coord;
let board_coord = board.getBoundingClientRect();
let paddle_common = document.querySelector('.paddle').getBoundingClientRect();
let dx = Math.floor(Math.random() * 4) + 3;
let dy = Math.floor(Math.random() * 4) + 3;
let dxd = Math.floor(Math.random() * 2);
let dyd = Math.floor(Math.random() * 2);
document.addEventListener('keydown', (e) => {
	if (e.key == 'Enter') {
		gameState = gameState == 'start' ? 'play' : 'start';
		if (gameState == 'play') {
			message.innerHTML = 'Game Started';
			message.style.left = 42 + 'vw';
			requestAnimationFrame(() => {
				dx = Math.floor(Math.random() * 4) + 3;
				dy = Math.floor(Math.random() * 4) + 3;
				dxd = Math.floor(Math.random() * 2);
				dyd = Math.floor(Math.random() * 2);
				moveBall(dx, dy, dxd, dyd);
			});
		}
	}
	if (gameState == 'play') {
		if (e.key == 'w') {
			paddle_1.style.top = Math.max(board_coord.top, paddle_1_coord.top - window.innerHeight * 0.06) + 'px';
			paddle_1_coord = paddle_1.getBoundingClientRect();
		}
		if (e.key == 's') {
			paddle_1.style.top = Math.min(board_coord.bottom - paddle_common.height, paddle_1_coord.top + window.innerHeight * 0.06) + 'px';
			paddle_1_coord = paddle_1.getBoundingClientRect();
		}
		if (e.key == 'ArrowUp') {
			paddle_2.style.top = Math.max(board_coord.top, paddle_2_coord.top - window.innerHeight * 0.1) + 'px';
			paddle_2_coord = paddle_2.getBoundingClientRect();
		}
		if (e.key == 'ArrowDown') {
			paddle_2.style.top = Math.min(board_coord.bottom - paddle_common.height, paddle_2_coord.top + window.innerHeight * 0.1) + 'px';
			paddle_2_coord = paddle_2.getBoundingClientRect();
		}
	}
});

function moveBall(dx, dy, dxd, dyd) {
	if (ball_coord.top <= board_coord.top) {
		dyd = 1;
	}
	if (ball_coord.bottom >= board_coord.bottom) {
		dyd = 0;
	}
	if (ball_coord.left <= paddle_1_coord.right && ball_coord.top >= paddle_1_coord.top && ball_coord.bottom <= paddle_1_coord.bottom) {
		dxd = 1;
		dx = Math.floor(Math.random() * 4) + 3;
		dy = Math.floor(Math.random() * 4) + 3;
	}
	if (ball_coord.right >= paddle_2_coord.left && ball_coord.top >= paddle_2_coord.top && ball_coord.bottom <= paddle_2_coord.bottom) {
		dxd = 0;
		dx = Math.floor(Math.random() * 4) + 3;
		dy = Math.floor(Math.random() * 4) + 3;
	}
	if (ball_coord.left <= board_coord.left || ball_coord.right >= board_coord.right) {
		if (ball_coord.left <= board_coord.left) {
			score_2.innerHTML = +score_2.innerHTML + 1;
		} else {
			score_1.innerHTML = +score_1.innerHTML + 1;
		}
		gameState = 'start';
		ball_coord = initial_ball_coord;
		ball.style = initial_ball.style;
		message.innerHTML = 'Press Enter to Play Pong';
		message.style.left = 38 + 'vw';
		return;
	}
	ball.style.top = ball_coord.top + dy * (dyd == 0 ? -1 : 1) + 'px';
	ball.style.left = ball_coord.left + dx * (dxd == 0 ? -1 : 1) + 'px';
	ball_coord = ball.getBoundingClientRect();
	requestAnimationFrame(() => {
		moveBall(dx, dy, dxd, dyd);
	});
} < /script>

Project Output:

Pong Game Javascript Code Output
Pong Game Javascript Code Output
ABOUT PROJECTPROJECT DETAILS
Project Name :Ping Pong Game JavaScript Code
Project Platform :JavaScript
Programming Language Used:JavaScript, HTML, and CSS
Developer Name :itsourcecode.com
IDE Tool (Recommended):Sublime
Project Type :Web Application
Database:None
Upload Date:9 / 24 /2022

Downloadable Source Code

Summary

This JavaScript Project is simply in HTML, CSS, and JavaScript. To start creating this Simple JavaScript Project With Source Code, make sure that you have basic knowledge in HTML, CSS and JavaScript.

This JavaScript Game Project also includes a downloadable JavaScript Game Project With Source Code for free.

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