NameError: name “glpushmatrix” is not defined

Today, we will explore the solutions for nameerror: name glpushmatrix is not defined error message in Python.

So, if you’re dealing with this error right now, keep reading.

It is because we will give you solutions that will help you fix the name glpushmatrix is not defined.

Aside from that, this article discusses what this error means and why it occurs in Python script.

What is glPushMatrix?

The glPushMatrix is a function from the OpenGL graphics library, which is a Python wrapper for the OpenGL graphics library. 

In OpenGL, glPushMatrix is used to save the current transformation matrix onto a stack so that it can restore later using the glPopMatrix function.

On the other hand, OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.

What is “nameerror name glpushmatrix is not defined”?

The error message nameerror: name ‘glPushMatrix’ is not defined occurs when the name glPushMatrix has not been defined in your code.

It means the interpreter cannot find a definition for the name glPushMatrix in the current scope. Consequently, you will not be able to use it.

For example:

def main():
    glPushMatrix()

if __name__ == '__main__':
    main()

If you try to run this code, it will throw an error message:

NameError: name 'glPushMatrix' is not defined

As you have noticed, the code is trying to call the glPushMatrix function without importing it from the OpenGL library first.

Automatically, it will result in NameError because the interpreter cannot find a definition for the name glPushMatrix in the current scope.

Why does the “name ‘glpushmatrix’ is not defined” error message occur?

This error can occur due to several reason, such as:

❌ When you try to use the glPushMatrix function without importing it from the OpenGL library first.

❌ When you have misspelled the name of the function.

❌ When you have not imported the PyOpenGL library correctly.

❌ When you are using the glPushMatrix function incorrectly

Solutions on how to fix “nameerror: name glpushmatrix is not defined”?

To fix the nameerror name ‘glpushmatrix’ is not defined error you have to install the older version of pyglet.

Solution 1: Install the pyglet module

Installing the older version of pyglet module that contains glpushmatrix can resolve the error.

To do that, execute the following command:

 ✅ pip install pyglet==1.5.27

Solution 2: Verify pyglet module

You can verify the pyglet module if it is installed successfully, using the following command:

pip show pyglet

Solution 3: Import glPushMatrix function from the OpenGL library

Ensure you have imported the glPushMatrix function from the OpenGL library before using it in your code.

For example:

from OpenGL.GL import *

def main():
    glPushMatrix()

if __name__ == '__main__':
    main()

Tips to avoid “nameerror: name glpushmatrix is not defined”

Here are the following tips that can help you to avoid encountering this error:

✔ Ensure that you have spelled “glPushMatrix” correctly in your code.

✔ Check that you have imported the library using the correct syntax, and that the library is installed on your system.

✔Ensure that you are calling the function with the correct arguments and that you are using it in the appropriate context.

Conclusion

The error message nameerror: name ‘glPushMatrix’ is not defined occurs when the name glPushMatrix has not been defined in your code.

The reason is that the interpreter is unable to find a definition for the name glPushMatrix in the current scope.

Luckily, this article provides solutions that will resolve the error effectively.

We are hoping that this article helps you fix the error. Thank you for reading itsourcecoders 😊